ערן גרוס

ערן גרוס

רחובות, ישראל
פרילנסר
 צור קשר

Portfolio

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תחומי התמחות

תכנות ופיתוח תוכנה

100 ₪ לשעה
.NET, C#, Dot Net, VB
ASP.NET
HTML5, CSS3, JavaScript
פייסבוק - פיתוח אפליקציות ל- Facebook
iOS - iPhone, iPad, iPod - פיתוח אפליקציות לאייפון, אייפון
A results-driven, customer-focused, articulate and analytical MAC/iPhone Software Engineer who can think “out of the box”. Strong in design and integration problem solving skills. Knowledgeable in objective c and Coca frameworks. Highly AutoDetect, design requirements specifications, user documentation, and architectural systems research. Strong written and verbal communications.
Summary of Qualifications

• Engineering iPhone/MAC development, all layers, from data core to user interfaces
• Design and implementing supported frameworks.
• Analysis and design of data and user interfaces
• Developing complex applications from top to bottom including classes, objects and user interfaces.
• Implementing software development life cycle policies and procedures
• Excellent skills in object-oriented software design and programming
• Highly adaptable in quickly changing technical environments with very strong organizational and analytical skills

Professional Experience


iPhone/MAC Software Engineer, self-employed 2009
• Develop and implement new applications, fixing bugs, and defect tracking regarding use and functionality of new interfaces.
• Developing iPhone applications using Xcode 3.2/4 and iPhone SDK 4.2
• Develop in-house new life style software based on objective c software.
• Reading and interpreting technical documents including objective c sample code and Coca referencing documents.
• Working with multiple frameworks including UIKit, Core Graphics, OpenGL ES, Foundation, QuartzCore.
• External APIs: box2d, objective chipmunk, Objective-C port of Ruby on Rails' , Unity, cocos2d,ArtoolKit.
• Already publish 2 applications to the AppStore and working now on game.
פיתוח ל- BlackBerry
פיתוח אפליקציות ל- Android
Apple Mac & Objective C Development
A results-driven, customer-focused, articulate and analytical MAC/iPhone Software Engineer who can think “out of the box”. Strong in design and integration problem solving skills. Knowledgeable in objective c and Coca frameworks. Highly AutoDetect, design requirements specifications, user documentation, and architectural systems research. Strong written and verbal communications.
Summary of Qualifications

• Engineering iPhone/MAC development, all layers, from data core to user interfaces
• Design and implementing supported frameworks.
• Analysis and design of data and user interfaces
• Developing complex applications from top to bottom including classes, objects and user interfaces.
• Implementing software development life cycle policies and procedures
• Excellent skills in object-oriented software design and programming
• Highly adaptable in quickly changing technical environments with very strong organizational and analytical skills

Professional Experience


iPhone/MAC Software Engineer, self-employed 2009
• Develop and implement new applications, fixing bugs, and defect tracking regarding use and functionality of new interfaces.
• Developing iPhone applications using Xcode 3.2/4 and iPhone SDK 4.2
• Develop in-house new life style software based on objective c software.
• Reading and interpreting technical documents including objective c sample code and Coca referencing documents.
• Working with multiple frameworks including UIKit, Core Graphics, OpenGL ES, Foundation, QuartzCore.
• External APIs: box2d, objective chipmunk, Objective-C port of Ruby on Rails' , Unity, cocos2d,ArtoolKit.
• Already publish 2 applications to the AppStore and working now on game.
פיתוח ל- Windows Phone
מפתחי Front-end
מפתחי Back-end