Gil Hadas

Gil Hadas

ישראל
פרילנסר
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Portfolio

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תחומי התמחות

תכנות ופיתוח תוכנה

250 ₪ לשעה
C, C++
Senior Software Engineer / AT&T Inc.
eveloped a code in C++ for Windows client Unified communication application for VoIP calls,

Senior Software Engineer / Waves Audio Ltd
Developed and owned core code across all Waves’ plug-ins and applications.
Implemented and integrated 3rd party SDKs, including work with overseas developers of audio sound-editing hosts.
Responsible for the core GUI code which was implemented in OpenGL, including event handling and multithreading.

Senior Software Engineer & Project Manager
Developed Windows images compare manage application.
Technologies include C++, MFC, OpenGL, Oracle, and Perl. Analysis, design and implementation of entire crucial module

C++ Programmer - Tadiran
Developed a multi-threaded client/server infrastructure that managed and controlled all processes and threads in the system. The component is responsible for initializing, monitoring and controlling the system, with heavy database usage.
iOS - iPhone, iPad, iPod - פיתוח אפליקציות לאייפון, אייפון
IOS team leader Homestyler app at AutoDesk:
Lead the development of a high Rated application for iPad and iPhone Homestyler,
From the very early stage of prototype in the startup stage to up to the mature version in Apple iTune store:
https://itunes.apple.com/us/app/homestyler/id601137449?mt=8
Technologies in use: Objective C, openGL, openCV, C++.
The application use openGL as the engine for 3D editor to design a room.
The App is using RestKit to communicate the API with the server.
Homestyler also implement a social network where the user can register, login,
follow,comment and publish his own design. as well see other user design


Founder & Technology lead / Sparkle Games
Initiator and main developer of a game application for iPhone. The game based on 3D animation, sound capture and client server architecture for social game use.
mySQL, Apache, REST protocol for client server implementation.
Core code written in C++ for multi platform use, Objective C for UI implementation and Openscenegraph(OSG) for 3D animation implementation.
מפתחי Back-end